Inkdrop
A drop of ink falls into clear water, blooms into a branching cloud, then thins away.
Knobs
Preset
#172D43
Colour1
Shape3
Motion1
Texture2
Still frame
What reduced motion shows: 2.5 s.
Install
Code
components/isomer/inkdrop.tsx
'use client'; // Generated by isomer. Do not edit by hand; run `isomer add` again to update. (from packages/react/src/Inkdrop.tsx) // generated by packages/react/scripts/gen-components.mjs, do not edit import type { CSSProperties } from 'react'; import { useIsomerCanvas, type Mount } from './useIsomerCanvas'; // @ts-ignore: the runtime is plain JS with no type declarations import * as runtime from './inkdrop.js'; const { DEFAULTS, mount } = runtime as { DEFAULTS: InkdropKnobs; mount: Mount }; export interface InkdropKnobs { accent: string; period: number; bloom: number; fade: number; grain: number; concentration: number; spread: number; rim: number; tendrils: number; current: number; turbulence: number; } export interface InkdropProps extends Partial<InkdropKnobs> { className?: string; style?: CSSProperties; /** Render this one frame (seconds) and run no clock. Used by the parity tests. */ time?: number; paused?: boolean; /** Draw t = 2.5 once when the user prefers reduced motion. Default true. */ respectReducedMotion?: boolean; /** Keep each frame readable after it is shown, for canvas.toDataURL or readPixels. Read at mount. Default false. */ preserveDrawingBuffer?: boolean; } export const inkdropDefaults: Readonly<InkdropKnobs> = DEFAULTS; export function Inkdrop({ className, style, time, paused, respectReducedMotion, preserveDrawingBuffer, ...props }: InkdropProps) { const knobs = { ...DEFAULTS }; for (const k of Object.keys(DEFAULTS) as (keyof InkdropKnobs)[]) { const v = props[k]; if (v !== undefined) (knobs as Record<string, unknown>)[k] = v; } const ref = useIsomerCanvas({ mount, knobs, time, paused, respectReducedMotion, preserveDrawingBuffer, posterTime: 2.5 }); return <canvas ref={ref} className={className} style={{ display: 'block', width: '100%', height: '100%', ...style }} />; }
Parity
100.0Frame-identical
iPhone 17 Pro simulator, iOS 26.3.1 against Chromium headless + SwiftShader, 15 October 2026.