Storm Glass
A Victorian storm glass seen up close.
Knobs
Preset
#3FA37C
Colour1
Light3
Shape2
Motion1
Texture1
Still frame
What reduced motion shows: 8 s.
Install
Code
components/isomer/stormglass.tsx
'use client'; // Generated by isomer. Do not edit by hand; run `isomer add` again to update. (from packages/react/src/Stormglass.tsx) // generated by packages/react/scripts/gen-components.mjs, do not edit import type { CSSProperties } from 'react'; import { useIsomerCanvas, type Mount } from './useIsomerCanvas'; // @ts-ignore: the runtime is plain JS with no type declarations import * as runtime from './stormglass.js'; const { DEFAULTS, mount } = runtime as { DEFAULTS: StormglassKnobs; mount: Mount }; export interface StormglassKnobs { accent: string; pressure: number; feather: number; drift: number; grain: number; crystalWhite: number; backlight: number; lampHeight: number; exposure: number; bedHeight: number; hangLength: number; sway: number; } export interface StormglassProps extends Partial<StormglassKnobs> { className?: string; style?: CSSProperties; /** Render this one frame (seconds) and run no clock. Used by the parity tests. */ time?: number; paused?: boolean; /** Draw t = 8 once when the user prefers reduced motion. Default true. */ respectReducedMotion?: boolean; /** Keep each frame readable after it is shown, for canvas.toDataURL or readPixels. Read at mount. Default false. */ preserveDrawingBuffer?: boolean; } export const stormglassDefaults: Readonly<StormglassKnobs> = DEFAULTS; export function Stormglass({ className, style, time, paused, respectReducedMotion, preserveDrawingBuffer, ...props }: StormglassProps) { const knobs = { ...DEFAULTS }; for (const k of Object.keys(DEFAULTS) as (keyof StormglassKnobs)[]) { const v = props[k]; if (v !== undefined) (knobs as Record<string, unknown>)[k] = v; } const ref = useIsomerCanvas({ mount, knobs, time, paused, respectReducedMotion, preserveDrawingBuffer, posterTime: 8.0 }); return <canvas ref={ref} className={className} style={{ display: 'block', width: '100%', height: '100%', ...style }} />; }
Parity
100.0Frame-identical
iPhone 17 Pro simulator, iOS 26.3.1 against Chromium headless + SwiftShader, 15 October 2026.