Vapour

A headline that slowly lets go of its top edge as smoke.

isomer.sh/effects/vapour

Knobs

Continue on iPhone
Preset
#EFE8DA
#CFC6B6
150
1.00
Colour1
#0E0D0C
Light1
0.50
Shape4
1.00
0.60
1.60
1.40
Motion1
1.00
Texture3
0.50
0.50
0.90
Still frame

What reduced motion shows: 5 s.

Install

Code

components/isomer/vapour.tsx
'use client';
// Generated by isomer. Do not edit by hand; run `isomer add` again to update. (from packages/react/src/Vapour.tsx)
// generated by packages/react/scripts/gen-components.mjs, do not edit
import type { CSSProperties } from 'react';
import { useIsomerCanvas, type Mount, type ImageInput, type ImageSource } from './useIsomerCanvas';
// @ts-ignore: the runtime is plain JS with no type declarations
import * as runtime from './vapour.js';
// @ts-ignore: the baked atlas as a PNG data URL
import atlas from './vapour.image.js';

const { DEFAULTS, mount, loadImage } = runtime as { DEFAULTS: VapourKnobs; mount: Mount; loadImage: (url: string) => Promise<ImageSource> };

export interface VapourKnobs {
  ink: string;
  smoke: string;
  ground: string;
  lift: number;
  wispScale: number;
  erosion: number;
  density: number;
  rise: number;
  curl: number;
  softness: number;
  grain: number;
  glow: number;
  spread: number;
  clumping: number;
}

export interface VapourProps extends Partial<VapourKnobs> {
  className?: string;
  style?: CSSProperties;
  /** Render this one frame (seconds) and run no clock. Used by the parity tests. */
  time?: number;
  paused?: boolean;
  /** Draw t = 5 once when the user prefers reduced motion. Default true. */
  respectReducedMotion?: boolean;
  /** Keep each frame readable after it is shown, for canvas.toDataURL or readPixels. Read at mount. Default false. */
  preserveDrawingBuffer?: boolean;
  /** The image the shader reads. Default: the baked glyph atlas of "Smoked oolong". */
  image?: ImageInput;
}

export const vapourDefaults: Readonly<VapourKnobs> = DEFAULTS;

export function Vapour({ className, style, time, paused, respectReducedMotion, preserveDrawingBuffer, image, ...props }: VapourProps) {
  const knobs = { ...DEFAULTS };
  for (const k of Object.keys(DEFAULTS) as (keyof VapourKnobs)[]) {
    const v = props[k];
    if (v !== undefined) (knobs as Record<string, unknown>)[k] = v;
  }
  const ref = useIsomerCanvas({ mount, knobs, time, paused, respectReducedMotion, preserveDrawingBuffer, posterTime: 5.0, image: image ?? atlas, loadImage });
  return <canvas ref={ref} className={className} style={{ display: 'block', width: '100%', height: '100%', ...style }} />;
}

Parity

iPhone 17 Pro simulator, iOS 26.3.1 against Chromium headless + SwiftShader, 15 October 2026.